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New Games Movement
"Play Hard, Play Fair, Nobody Hurt." This is the central philosophy of New Games Movement. One of its founders was Stewart Brand, well known for being the editor of the Whole Earth Catalog. It started in the late 1960s and became popular a decade later. I found the principles of this movement fascinating, because one of them proposed that although play included competition, winning or losing in the end was not important. Also, the movement pursued to replace competitive sports with cooperative games. The game "Slaughter" would be a good example. In this game, people on the winning side were encouraged to change to the losing side, ensuring there were no winners or losers. This is a really interesting idea.